Block-Structured AMR Software Framework
AMReX_EB2_3D_C.cpp File Reference
#include <AMReX_EB2_C.H>

Namespaces

 amrex
 
 amrex::EB2
 

Functions

int amrex::EB2::build_faces (Box const &bx, Array4< EBCellFlag > const &cell, Array4< Type_t > const &fx, Array4< Type_t > const &fy, Array4< Type_t > const &fz, Array4< Type_t const > const &ex, Array4< Type_t const > const &ey, Array4< Type_t const > const &ez, Array4< Real > const &levset, Array4< Real const > const &interx, Array4< Real const > const &intery, Array4< Real const > const &interz, Array4< Real > const &apx, Array4< Real > const &apy, Array4< Real > const &apz, Array4< Real > const &fcx, Array4< Real > const &fcy, Array4< Real > const &fcz, Array4< Real > const &m2x, Array4< Real > const &m2y, Array4< Real > const &m2z, GpuArray< Real, AMREX_SPACEDIM > const &dx, GpuArray< Real, AMREX_SPACEDIM > const &problo, bool cover_multiple_cuts) noexcept
 
void amrex::EB2::build_cells (Box const &bx, Array4< EBCellFlag > const &cell, Array4< Type_t > const &fx, Array4< Type_t > const &fy, Array4< Type_t > const &fz, Array4< Real > const &apx, Array4< Real > const &apy, Array4< Real > const &apz, Array4< Real const > const &fcx, Array4< Real const > const &fcy, Array4< Real const > const &fcz, Array4< Real const > const &m2x, Array4< Real const > const &m2y, Array4< Real const > const &m2z, GpuArray< Real, AMREX_SPACEDIM > const &dx, Array4< Real > const &vfrac, Array4< Real > const &vcent, Array4< Real > const &barea, Array4< Real > const &bcent, Array4< Real > const &bnorm, Array4< EBCellFlag > const &ctmp, Array4< Real > const &levset, Real small_volfrac, Geometry const &geom, bool extend_domain_face, bool cover_multiple_cuts, int &nsmallcells, int &nmulticuts) noexcept
 
void amrex::EB2::set_connection_flags (Box const &bx, Box const &bxg1, Array4< EBCellFlag > const &cell, Array4< EBCellFlag > const &ctmp, Array4< Type_t > const &fx, Array4< Type_t > const &fy, Array4< Type_t > const &fz) noexcept