A class the implements linear (CIC) particle/mesh interpolation.
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#include <AMReX_ParticleInterpolators.H>
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| template<typename P > |
| __device__ | Linear (const P &p, amrex::GpuArray< amrex::Real, 3 > const &plo, amrex::GpuArray< amrex::Real, 3 > const &dxi) |
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Public Member Functions inherited from amrex::ParticleInterpolator::Base< Linear, amrex::Real > |
| __device__ void | ParticleToMesh (const P &p, amrex::Array4< V > const &arr, int src_comp, int dst_comp, int num_comps, F const &f) |
| | A general function for doing particle-to-mesh interpolation for one particle.
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| __device__ void | MeshToParticle (P &p, amrex::Array4< const V > const &arr, int src_comp, int dst_comp, int num_comps, F const &f, G const &g) |
| | A general function for doing mesh-to-particle interpolation for one particle.
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A class the implements linear (CIC) particle/mesh interpolation.
Usage:
interp.ParticleToMesh(p, rho, 0, 0, 1,
{
return part.rdata(comp);
});
#define AMREX_GPU_DEVICE
Definition AMReX_GpuQualifiers.H:18
A class the implements linear (CIC) particle/mesh interpolation.
Definition AMReX_ParticleInterpolators.H:222
◆ Linear()
template<typename P >
| __device__ amrex::ParticleInterpolator::Linear::Linear |
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const P & |
p, |
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amrex::GpuArray< amrex::Real, 3 > const & |
plo, |
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amrex::GpuArray< amrex::Real, 3 > const & |
dxi |
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) |
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inline |
◆ nx
| constexpr int amrex::ParticleInterpolator::Linear::nx = (3 >= 1) ? stencil_width - 1 : 0 |
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staticconstexpr |
◆ ny
| constexpr int amrex::ParticleInterpolator::Linear::ny = (3 >= 2) ? stencil_width - 1 : 0 |
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staticconstexpr |
◆ nz
| constexpr int amrex::ParticleInterpolator::Linear::nz = (3 >= 3) ? stencil_width - 1 : 0 |
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staticconstexpr |
◆ stencil_width
| constexpr int amrex::ParticleInterpolator::Linear::stencil_width = 2 |
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staticconstexpr |
◆ weights
| amrex::Real amrex::ParticleInterpolator::Linear::weights[3 *stencil_width] |
The documentation for this struct was generated from the following file: