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Block-Structured AMR Software Framework
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Vertex buffer storing coordinates and normals for extracted surfaces. More...
#include <AMReX_MarchingCubes.H>
Public Member Functions | |
| void | resize (int n) |
Resize the vertex buffers to hold n entries. | |
| GpuArray< Real *, 6 > | dataPtrs () |
| Raw device pointers used when launching kernels. | |
Public Attributes | |
| Gpu::DeviceVector< Real > | x |
| Gpu::DeviceVector< Real > | y |
| Gpu::DeviceVector< Real > | z |
| Gpu::DeviceVector< Real > | nx |
| Gpu::DeviceVector< Real > | ny |
| Gpu::DeviceVector< Real > | nz |
Vertex buffer storing coordinates and normals for extracted surfaces.
Raw device pointers used when launching kernels.
| void amrex::MC::Vertex::resize | ( | int | n | ) |
Resize the vertex buffers to hold n entries.
| Gpu::DeviceVector<Real> amrex::MC::Vertex::nx |
| Gpu::DeviceVector<Real> amrex::MC::Vertex::ny |
| Gpu::DeviceVector<Real> amrex::MC::Vertex::nz |
| Gpu::DeviceVector<Real> amrex::MC::Vertex::x |
| Gpu::DeviceVector<Real> amrex::MC::Vertex::y |
| Gpu::DeviceVector<Real> amrex::MC::Vertex::z |