Tiling.
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#include <AMReX_FabArrayBase.H>
◆ bytes()
Long amrex::FabArrayBase::TileArray::bytes |
( |
| ) |
const |
◆ indexMap
Vector<int> amrex::FabArrayBase::TileArray::indexMap |
◆ localIndexMap
Vector<int> amrex::FabArrayBase::TileArray::localIndexMap |
◆ localTileIndexMap
Vector<int> amrex::FabArrayBase::TileArray::localTileIndexMap |
◆ numLocalTiles
Vector<int> amrex::FabArrayBase::TileArray::numLocalTiles |
◆ nuse
Long amrex::FabArrayBase::TileArray::nuse {-1} |
◆ tileArray
Vector<Box> amrex::FabArrayBase::TileArray::tileArray |
The documentation for this struct was generated from the following file: