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| ParGDB ()=default |
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| ParGDB (const Geometry &geom, const DistributionMapping &dmap, const BoxArray &ba) |
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| ParGDB (const Vector< Geometry > &geom, const Vector< DistributionMapping > &dmap, const Vector< BoxArray > &ba, const Vector< int > &rr) |
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| ParGDB (const Vector< Geometry > &geom, const Vector< DistributionMapping > &dmap, const Vector< BoxArray > &ba, const Vector< IntVect > &rr) |
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const Geometry & | ParticleGeom (int level) const override |
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const Geometry & | Geom (int level) const override |
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const Vector< Geometry > & | ParticleGeom () const override |
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const Vector< Geometry > & | Geom () const override |
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const DistributionMapping & | ParticleDistributionMap (int level) const override |
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const DistributionMapping & | DistributionMap (int level) const override |
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const Vector< DistributionMapping > & | ParticleDistributionMap () const override |
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const Vector< DistributionMapping > & | DistributionMap () const override |
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const BoxArray & | ParticleBoxArray (int level) const override |
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const BoxArray & | boxArray (int level) const override |
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const Vector< BoxArray > & | ParticleBoxArray () const override |
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const Vector< BoxArray > & | boxArray () const override |
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void | SetParticleBoxArray (int level, const BoxArray &new_ba) override |
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void | SetParticleDistributionMap (int level, const DistributionMapping &new_dm) override |
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void | SetParticleGeometry (int level, const Geometry &new_geom) override |
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void | ClearParticleBoxArray (int level) override |
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void | ClearParticleDistributionMap (int level) override |
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void | ClearParticleGeometry (int level) override |
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bool | LevelDefined (int level) const override |
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int | finestLevel () const override |
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int | maxLevel () const override |
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IntVect | refRatio (int level) const override |
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int | MaxRefRatio (int level) const override |
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Vector< IntVect > | refRatio () const override |
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| ParGDBBase () noexcept=default |
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virtual | ~ParGDBBase ()=default |
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| ParGDBBase (ParGDBBase const &) noexcept=default |
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| ParGDBBase (ParGDBBase &&) noexcept=default |
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ParGDBBase & | operator= (ParGDBBase const &) noexcept=default |
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ParGDBBase & | operator= (ParGDBBase &&) noexcept=default |
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template<class MF > |
bool | OnSameGrids (int level, const MF &mf) const |
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we use this for non-Amr particle code