#include <AMReX_ParticleLocator.H>
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| | AmrParticleLocator ()=default |
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| | AmrParticleLocator (const Vector< BoxArray > &a_ba, const Vector< Geometry > &a_geom, bool a_do_tiling=false, const IntVect &a_tile_size=IntVect(1024000, 1024000, 1024000)) |
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| | AmrParticleLocator (const ParGDBBase *a_gdb, bool a_do_tiling=false, const IntVect &a_tile_size=IntVect(1024000, 1024000, 1024000)) |
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| void | build (const Vector< BoxArray > &a_ba, const Vector< Geometry > &a_geom, bool a_do_tiling=false, const IntVect &a_tile_size=IntVect(1024000, 1024000, 1024000)) |
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| void | build (const ParGDBBase *a_gdb, bool a_do_tiling=false, const IntVect &a_tile_size=IntVect(1024000, 1024000, 1024000)) |
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| bool | isValid (const Vector< BoxArray > &a_ba, bool a_do_tiling=false, const IntVect &a_tile_size=IntVect(1024000, 1024000, 1024000)) const |
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| bool | isValid (const ParGDBBase *a_gdb, bool a_do_tiling=false, const IntVect &a_tile_size=IntVect(1024000, 1024000, 1024000)) const |
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| void | setGeometry (const ParGDBBase *a_gdb) |
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| AmrAssignGrid< BinIteratorFactory > | getGridAssignor () const noexcept |
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◆ BinIteratorFactory
◆ AmrParticleLocator() [1/3]
◆ AmrParticleLocator() [2/3]
◆ AmrParticleLocator() [3/3]
◆ build() [1/2]
◆ build() [2/2]
◆ getGridAssignor()
◆ isValid() [1/2]
◆ isValid() [2/2]
◆ setGeometry()
The documentation for this class was generated from the following file: