#include <AMReX_Config.H>
#include <AMReX_TypeTraits.H>
#include <AMReX_MultiFab.H>
#include <AMReX_ParticleUtil.H>
#include <type_traits>
Go to the source code of this file.
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template<typename F , typename T , typename T_ParticleType , template< class, int, int > class PTDType, int NAR, int NAI> |
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE auto | amrex::particle_detail::call_f (F const &f, const PTDType< T_ParticleType, NAR, NAI > &p, const int i, Array4< T > const &fabarr, GpuArray< Real, AMREX_SPACEDIM > const &plo, GpuArray< Real, AMREX_SPACEDIM > const &dxi) noexcept |
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template<class PC , class MF , class F , std::enable_if_t< IsParticleContainer< PC >::value, int > foo = 0> |
void | amrex::ParticleToMesh (PC const &pc, MF &mf, int lev, F const &f, bool zero_out_input=true) |
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template<class PC , class MF , class F , std::enable_if_t< IsParticleContainer< PC >::value, int > foo = 0> |
void | amrex::MeshToParticle (PC &pc, MF const &mf, int lev, F const &f) |
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