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| __host__ __device__ std::uint32_t | amrex::Morton::makeSpace (std::uint32_t x) noexcept |
| | This makes space in the input 32-bit integer by splitting the bits so they can be interleaved.
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| __host__ __device__ std::uint32_t | amrex::Morton::toUInt10 (amrex::Real x, amrex::Real xmin, amrex::Real xmax) noexcept |
| | Convert a Real to a uint32, keeping only 10 significant bits. This puts the first 10 bits of x into retval with the 22 highest bits set to 0. It is assumed that xmin <= x < xmax.
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| __host__ __device__ std::uint32_t | amrex::Morton::toUInt16 (amrex::Real x, amrex::Real xmin, amrex::Real xmax) noexcept |
| | Convert a Real to a uint32, keeping only 16 significant bits. This puts the first 16 bits of x into retval with the 16 highest bits set to 0. It is assumed that xmin <= x < xmax.
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| __host__ __device__ std::uint32_t | amrex::Morton::toUInt32 (amrex::Real x, amrex::Real xmin, amrex::Real xmax) noexcept |
| | Convert a Real to a uint32, keeping all significant bits. It is assumed that xmin <= x < xmax.
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| __host__ __device__ std::uint32_t | amrex::Morton::get32BitCode (Real x, Real y, Real z, const GpuArray< amrex::Real, 3 > &plo, const GpuArray< amrex::Real, 3 > &phi) noexcept |
| | Given a 3D real-space coordinate, returns a Morton code stored in an unsigned 32 bit integer.
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| __host__ __device__ std::uint32_t | amrex::Morton::get32BitCode (const XDim3 &p, const GpuArray< amrex::Real, 3 > &plo, const GpuArray< amrex::Real, 3 > &phi) noexcept |
| | Given a 3D real-space coordinate, returns a Morton code stored in an unsigned 32 bit integer.
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