Block-Structured AMR Software Framework
AMReX_InterpBndryData_3D_K.H File Reference
#include <AMReX_Config.H>
#include <AMReX_Array4.H>

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Namespaces

 amrex
 

Functions

template<typename T >
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void amrex::interpbndrydata_o1 (int i, int, int, int n, Array4< T > const &bdry, int nb, Array4< T const > const &crse, int nc, Dim3 const &r) noexcept
 
template<typename T >
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void amrex::interpbndrydata_x_o3 (int i, int, int, int n, Array4< T > const &bdry, int nb, Array4< T const > const &crse, int nc, Dim3 const &r, Array4< int const > const &, int, int) noexcept
 
template<typename T >
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void amrex::interpbndrydata_y_o3 (int i, int j, int, int n, Array4< T > const &bdry, int nb, Array4< T const > const &crse, int nc, Dim3 const &r, Array4< int const > const &mask, int not_covered, int max_width) noexcept
 
template<typename T >
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void amrex::interpbndrydata_z_o3 (int i, int j, int k, int n, Array4< T > const &bdry, int nb, Array4< T const > const &crse, int nc, Dim3 const &r, Array4< int const > const &mask, int not_covered, int) noexcept