Block-Structured AMR Software Framework
AMReX_Habec_3D_K.H File Reference
#include <AMReX_Config.H>

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Namespaces

 amrex
 

Functions

AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void amrex::habec_mat (GpuArray< Real, 2 *AMREX_SPACEDIM+1 > &sten, int i, int j, int k, Dim3 const &boxlo, Dim3 const &boxhi, Real sa, Array4< Real const > const &a, Real sb, GpuArray< Real, AMREX_SPACEDIM > const &dx, GpuArray< Array4< Real const >, AMREX_SPACEDIM > const &b, GpuArray< int, AMREX_SPACEDIM *2 > const &bctype, GpuArray< Real, AMREX_SPACEDIM *2 > const &bcl, int bho, GpuArray< Array4< int const >, AMREX_SPACEDIM *2 > const &msk, Array4< Real > const &diaginv)
 
template<typename Int >
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void amrex::habec_ijmat (GpuArray< Real, 2 *AMREX_SPACEDIM+1 > &sten, Array4< Int > const &ncols, Array4< Real > const &diaginv, int i, int j, int k, Array4< Int const > const &cell_id, Real sa, Array4< Real const > const &a, Real sb, GpuArray< Real, AMREX_SPACEDIM > const &dx, GpuArray< Array4< Real const >, AMREX_SPACEDIM > const &b, GpuArray< int, AMREX_SPACEDIM *2 > const &bctype, GpuArray< Real, AMREX_SPACEDIM *2 > const &bcl, int bho, Array4< int const > const &osm)
 
template<typename Int >
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void amrex::habec_cols (GpuArray< Int, 2 *AMREX_SPACEDIM+1 > &sten, int i, int j, int, Array4< Int const > const &cell_id)