Block-Structured AMR Software Framework
AMReX_EB2_IF_DevicePtr.H
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1 #ifndef AMREX_EB2_IF_DEVICEPTR_H_
2 #define AMREX_EB2_IF_DEVICEPTR_H_
3 
4 namespace amrex::EB2 {
5 
6 template <typename T>
8  : public GPUable
9 {
10 public:
11 
12  DevicePtrIF(T* a_p) : p(a_p) {}
13 
14  [[nodiscard]] AMREX_GPU_HOST_DEVICE
15  Real operator() (AMREX_D_DECL(Real x, Real y, Real z)) const noexcept
16  {
17  return (*p)(AMREX_D_DECL(x,y,z));
18  }
19 
20  [[nodiscard]] Real operator() (const RealArray& a) const noexcept
21  {
22  return this->operator() (AMREX_D_DECL(a[0], a[1], a[2]));
23  }
24 
25 protected:
26  T* p = nullptr;
27 };
28 
29 }
30 
31 #endif
#define AMREX_GPU_HOST_DEVICE
Definition: AMReX_GpuQualifiers.H:20
#define AMREX_D_DECL(a, b, c)
Definition: AMReX_SPACE.H:104
Definition: AMReX_EB2_IF_DevicePtr.H:9
AMREX_GPU_HOST_DEVICE Real operator()(AMREX_D_DECL(Real x, Real y, Real z)) const noexcept
Definition: AMReX_EB2_IF_DevicePtr.H:15
DevicePtrIF(T *a_p)
Definition: AMReX_EB2_IF_DevicePtr.H:12
T * p
Definition: AMReX_EB2_IF_DevicePtr.H:26
Definition: AMReX_FabArrayBase.H:32
Array< Real, AMREX_SPACEDIM > RealArray
Definition: AMReX_Array.H:26
Definition: AMReX_EB2_IF_Base.H:11