Block-Structured AMR Software Framework
AMReX_MLNodeABecLap_1D_K.H
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1 #ifndef AMREX_MLNODEABECLAP_1D_K_H_
2 #define AMREX_MLNODEABECLAP_1D_K_H_
3 
4 namespace amrex {
5 
6 inline void
7 mlndabeclap_gauss_seidel_aa (Box const& /*bx*/, Array4<Real> const& /*sol*/,
8  Array4<Real const> const& /*rhs*/,
9  Real /*alpha*/, Real /*beta*/,
10  Array4<Real const> const& /*acf*/,
11  Array4<Real const> const& /*bcf*/,
12  Array4<int const> const& /*msk*/,
13  GpuArray<Real,AMREX_SPACEDIM> const& /*dxinv*/) noexcept
14 {}
15 
17 mlndabeclap_jacobi_aa (int /*i*/, int /*j*/, int /*k*/,
18  Array4<Real> const& /*sol*/,
19  Real /*lap*/,
20  Array4<Real const> const& /*rhs*/,
21  Real /*alpha*/, Real /*beta*/,
22  Array4<Real const> const& /*acf*/,
23  Array4<Real const> const& /*bcf*/,
24  Array4<int const> const& /*msk*/,
25  GpuArray<Real,AMREX_SPACEDIM> const& /*dxinv*/) noexcept
26 {}
27 
28 }
29 
30 #endif
#define AMREX_FORCE_INLINE
Definition: AMReX_Extension.H:119
#define AMREX_GPU_DEVICE
Definition: AMReX_GpuQualifiers.H:18
Definition: AMReX_Amr.cpp:49
AMREX_GPU_DEVICE AMREX_FORCE_INLINE void mlndabeclap_jacobi_aa(int, int, int, Array4< Real > const &, Real, Array4< Real const > const &, Real, Real, Array4< Real const > const &, Array4< Real const > const &, Array4< int const > const &, GpuArray< Real, AMREX_SPACEDIM > const &) noexcept
Definition: AMReX_MLNodeABecLap_1D_K.H:17
void mlndabeclap_gauss_seidel_aa(Box const &, Array4< Real > const &, Array4< Real const > const &, Real, Real, Array4< Real const > const &, Array4< Real const > const &, Array4< int const > const &, GpuArray< Real, AMREX_SPACEDIM > const &) noexcept
Definition: AMReX_MLNodeABecLap_1D_K.H:7
Definition: AMReX_Array4.H:61