.. role:: cpp(code) :language: c++ .. _sec:particle-fluid: Particle/Fluid Interactions =========================== A standard :cpp:`mfix_level::Evolve` step looks like this (for brevity, we are omitting some details here): .. highlight:: c++ :: // Calculate particle volume fraction: mfix_calc_volume_fraction(lev, sum_vol) // Eolve fluid if ( use_proj_method ) EvolveFluidProjection(lev, nstep, dt, ...) else EvolveFluidSimple(lev, nstep, dt, ...) // Apply fluid drag force on particles mfix_calc_drag_particle(lev) // Move particles (using forces acting on particles) pc -> EvolveParticles(lev, nstep, dt ...) Here, ``lev`` represents the AMR level, and ``pc`` is a pointer to a :cpp:`MFIXParticleContainer` instance.